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             David Spates Special effects aren't
 When my parents took me to see Star Wars
            in 1977, I remember how amazed I was at what I was seeing on
            the screen. The beginning of the movie starts with this giant
            wedge-shaped spaceship flying overhead in pursuit of a smaller
            ship, with both ships blasting away at one another with their
            lasers. The ship appears immense on the screen -- it just keeps
            going and going and going. Now, granted, I was only 7 years old
            and didn't know much about anything, but I couldn't fathom how
            that scene was created to look so real. Later, during the pinnacle of the Star
            Wars frenzy, there was a television special about how George
            Lucas and his special effects crew created the shot. They used
            incredibly detailed models for the spaceships -- spaceships that
            in reality could fit on top of a desk. I was impressed. The next
            time I saw Star Wars in the theater, I was even more impressed
            with the opening scene after learning how it was created. That was nearly 24 years ago. In a galaxy
            far, far away. Now, we have computer-generated special effects
            that can create shots much more detailed and impressive. Well,
            I for one am not impressed. Not anymore, anyway. I've reached the point that nothing I see
            in terms of special effects is, well, special. With the right
            hardware and software packages, almost anything can be
            filmed. What's the fun in that? How can anyone expect me to get
            excited over a special effect shot in the latest blockbuster
            movie when I can see the same glitzy special effect shot in a
            Budweiser commercial? The special effects just aren't special
            anymore. When computer-generated special effects first
            hit the scene a few years ago, I was impressed like most everyone
            else was. The world of television and movies suddenly opened
            wide with options that a director never had at his disposal before.
            He could create scenes that would have been too costly or simply
            impossible to create without the help of computers. A good example
            is Titanic. Shots of the ship sailing on the open water
            would have been very difficult to convincingly film, but with
            computers it's very doable. With enough time, RAM and talent,
            the shots looked perfect. Now "impossible" scenes are commonplace
            on television and in the movies. What would have once caused
            audiences to shake their heads in disbelief now go practically
            unnoticed because the audiences have been there, done that and
            bought the T-shirt. In a matter of just a few years, the audiences'
            threshold for amazement has skyrocketed to the point that I don't
            know if we'll ever be truly amazed at what we see again. I suppose the next big film-making technical
            advancement will be the point at which directors won't even need
            to have actors on the sets. The characters will be 100 percent
            digital and controlled with the click of a mouse. Who knows,
            maybe soon we'll see Harrison Ford starring in the same movie
            with Charlie Chaplin and Marilyn Monroe. Probably the only way that people will be impressed with what they see on television or at the movies is if the director and producer take a fraction of the time they spend planning special effect shots and actually develop plots. Sure, there have been some recent movies with wonderfully creative and intriguing scripts, but those certainly are the exceptions. A movie with a good story? Now that would be a special effect.  |